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Simon Dubuc
Simon Dubuc
Principal Concept Artist at Odyssey Interactive
Los Angeles, United States

Skills

Concept ArtConcept DesignIllustration3D ModelingTexturingVisual EffectsCharacter Design

Software proficiency

3ds Max
3ds Max
Photoshop
Photoshop
Corel Painter
Corel Painter

Experience

  • Principal Concept Artist at Odyssey Interactive
    April 2022 - Present

  • Senior Concept Artist at Riot Games
    January 2017 - February 2022

  • Texture artist at Activision
    Quebec, Canada
    January 2007 - January 2009

  • Level artist at Ubisoft
    Montreal, Canada
    January 2005 - January 2007

  • Texture lead at Activision
    Quebec, Canada
    January 2009 - January 2010

  • VFX lead at Activision
    Quebec, Canada
    January 2010 - January 2013